Oct. 21st, 2014

lucetimods: (Akai)
Hello Lucetians, here is the Activity Check warning list! IT'S ALMOST OVER! The last day is October 23rd.

The following list contains the players/characters in jeopardy:


If your username is on this list, it means you have not done one (or more) of the following:

  • 1) posted to the Activity Check
  • 2) spoken with a mod if your activity is insufficient ( + )
  • 3) posted new activity for a failing character ( $ )
  • 4) both 2 and 3 ( + / $ )

Strike-outs are confirmed drops.

Those with a symbol beside their name are still at risk, and they're on the removal list until they do whichever of the three items they've missed. ALL OF THESE CHARACTERS WILL BE REMOVED IF YOU DON'T FOLLOW THE DIRECTIONS ON THE AC.

Additionally there might be characters who have dropped (those who did not post to the friend add/remove). I've just been too lazy to check which is which since they'll get booted at the end anyway. PLUS if there are any mistakes on here in regards to activity feel free to point them out. Nobody's perfect. Apologies in advance. I still have difficulty double-checking the post, since LJ Archive is twitchy even with Dreamwidth.

Finally, the extra notes I add to each AC, for reference: cut for the sake of space )
lucetimods: (Kath)
Howdy, paaaartners. Come gather 'round the chuck wagon 'cause it's time for another mod post.

So you’re back a few hundred years in the past. That’s mighty neat. But now I reckon you’re wondering what else there is to do, and how much your character can affect the future. Here are some examples, so take a real good look:

  • Head to the tunnels and leave a message for the future! AKA troll the hell out of future generations
  • Leave a tree in the middle of someone's future house!
  • Build something to leave to your great-great-great-greeeat grand-self (or, you know, for the rest of the village too)
  • Finish off the community buildings and houses, or build village shops and landmarks
  • Put a dead pig in the foundation of someone’s house when it’s getting poured, so the house will always smell bad.
  • Leave children behind and be terrible parents
  • Salt the earth so that nothing can live!! Or plant new orchards and farms that will be plentiful by the time you get back, if you have to be nice about it
  • Tinker with current technology to make way for more advanced technology in the future
  • Go crazy, find your own things to do, be amazing! Just don't eat the bugs - or do and see what happens you monster

However, whatever you decide to do, please get mod approval down below before you do anything too drastic. This will help us track what's happening and give you an idea of how far you can go.

Some of you have had questions about the past townspeople (AKA the random background NPCS), so to give you an idea of what they’re like and what the “climate” of the town is, Here are some snippets of conversation your character may be hearing around town:

  • “The town is looking livelier these days...we haven’t had this many people around since before, well, you know…”

  • “At least when I showed up, I didn’t bring a whole church basement potluck’s worth of people with me! Back then, you were on your own until someone came along and found you!”

  • “The red guy has been pretty quiet for a while now. I mean, especially quiet. Advanced quiet. He still creeps me out a little…”

  • “Maybe if we ended up with so many here, it means there were less for the other guys to get a hold of...right?”

  • “I don’t know, Tyr doesn’t seem to mind having them around, and what’s good enough for Tyr is good enough for me.”

  • “I don’t know why we don’t just get somebody to Shift the new building into existence… I guess some people just like doing things the old-fashioned way.”

  • “Wonder if any of the other towns got hit as hard with newcomers, or if it’s just us that get all the luck.”

  • “Haven’t heard much from those raving lunatics lately...makes me nervous, you know? Yeah, yeah, I shouldn’t call ‘em that because it’s ‘insensitive’ or whatever, but my mama taught me to never tell a lie.”

Now, what if your character feels too claustrophobic in the village and wants to see the outside world like never before?! Well, they can do that too! SOON, characters are going to have the opportunity to go out and explore the outside world! They may come across very familiar landmarks they've seen before on missions and drafts--albeit different-looking due to the difference in time--and maybe even some new places too. Let us know if you are interested in having your character explore a particular area, and we can provide details for what they might see. Gather a merry band of men (and women!) together to make the journey! There is no power cap outside of the barrier, so you can’t be tamed!

Be warned that if your character does decide to go out and explore, they may miss out on some of the goings-ons in the village itself. World exploration is a time-consuming affair, after all! But with your efforts… Who knows, maybe you'll be able to map out the world itself. Provided you have a cartographer, of course. ;) So please keep that in mind if you decide to send your character out on an extended exploration trip.

Of course, there's plenty more to come during this all this timey wimey business. We've got something big coming up that was hinted at in John's post, and more details will be forthcoming soon. Of course, as always, any questions should be directed down below.


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