lucetimods: (Akai)
Luceti Mods ([personal profile] lucetimods) wrote2014-10-24 01:11 am

Activity Check Results / HMD

The results for the Activity Check are in! Please note that the following characters were either inactive, didn't post to the activity check, or failed to speak to a moderator about their activity. Also added were characters who have joined the game or dropped since the last add/remove, for your convenience.

Copy-paste the following here:



A number of you passed the activity check, but barely. (You know who you are.) Try to pick things up, as it's no fun to character-squat.

If there are any mistakes here, please let us know! Additionally, if your character was removed and you're still active, feel free to appeal to one of us about keeping your character. However, please remember next time to stay active and post to the Activity Check. Thank you!

And as always:

HMD

How's My Driving?


This is a crit post for both the community and game and for your characters. If you have something you'd like to see us improve upon with the game, PLEASE TELL US HERE! Anon commenting is on, but if anything gets really nasty there will be warnings and thread-freezing. This isn't required but everyone is encouraged to take advantage of the advice of your fellow players!

Just some pointers: no taking cheap shots, no dragging personal issues into things and for the love of all that is wise and great, please double check your replies and comments before posting them. Sometimes a change in phrasing can make all the difference between a helpful tone and a condescending one.

ALSO: We'd like to clarify that HMD means HMD- which means it's okay to have both good and bad crit. Some people have expressed concerns about posting good/bad crit when a character already has bad/good crit posted. We'd like to encourage you guys to do it anyway! You can drive well or badly, and even good drivers make mistakes. So give it a try \o

(Anonymous) 2014-10-26 08:02 pm (UTC)(link)
I wanted to bring up something that I've seen discussion about between other players - the current AC requirements. I know you've said in the past that you don't plan on changing them, but I've spoken to multiple people who had trouble making AC lately not because they weren't tagging around but because they had difficulty making the thirty comments in three threads requirement.

It worked just fine back when Luceti was a faster game. Now, things have slowed down a lot, and it can be hard to make the three-thread count when people are only tagging you back every couple of days. Tagging out more isn't a viable solution since it doesn't matter if you have two threads going or twenty when you're getting tags back at a slow pace. This isn't meant to point fingers at anyone or imply that this is a bad thing- I for one am happy that Luceti is a game where you won't get threads dropped on you if you can't tag for a few days - just to point out the current pace of the game.

The general agreement I've seen is that people are fine with having a thread limit for AC, they would just like it increased slightly to reflect the fact that the game is slower than it used to be and there aren't as many things to tag. Thirty comments in four threads is perfectly reasonable and would make it easier for people to make AC through normal tagging instead of having to ask someone to boomerang at the last minute to get a thread long enough.

+1

(Anonymous) 2014-10-26 09:34 pm (UTC)(link)
I agree with this. For several ACs in a row, I've had trouble meeting the requirements because while I do tag around, I have very little luck in boomeranging. Thanks to a combination of various factors, both from my own end and the people I tag, threads tend to move very slowly. What often happens when AC rolls around is that I have quite a few threads that fall within the slotted dates, but most of them only have about five comments from me. Ten if I'm lucky. You can see how that makes it very hard to compile thirty comments in only three links.

Yes, a post helps with getting more comments inside one link, but if you play a character who isn't social, it'd mean having to force some non-substantial action post and it's very hard to be original with those sort of things.

I think that even four links instead three of would be a great help, so please consider this.

+1

(Anonymous) 2014-10-26 10:13 pm (UTC)(link)
Thirding this sentiment. I'm not an inactive player, and I frequently have to find myself asking friends to boomerang with me just to make AC. This was no problem when the game was active and we regularly had multiple new posts every couple of days, but we have slowed to the point where we are lucky to have multiple new posts a week.

+1

(Anonymous) 2014-10-26 10:31 pm (UTC)(link)
I had 18 threads within the AC dates and I still had to ask someone to boomerang with me to get to 30 in 3 threads.

+1

(Anonymous) 2014-10-27 12:15 am (UTC)(link)
Added to that, Dreamwidth roleplay has slowed down, since Luceti's beginning.

Many newer games don't have the 30 comment, 3 thread limited threadcount AC that Luceti does, and they thrive, drawing in newer players much more consistently and easily than Luceti does. This is because they've been created to match the current pace of the dreamwidth roleplay scene.

Luceti needs to evolve and grow, both with the plot and with the current ruleset, as several previous HMDs threads have requested. Players drop because the game doesn't change, and new players don't enter the game because Luceti doesn't fit their pace or meet current expected standards of engaging plotline and accessibility.

+1

(Anonymous) 2014-10-27 12:51 am (UTC)(link)
The other games I'm in all have lower AC requirements because that's more realistic for the pace of DWRP these days.

If you're going to insist on maintaining the 3 thread rule, the total number of comments needs to be lowered. Otherwise you need to allow more threads that can be used to make AC. The only games I know of that still have 30 comments as a requirement are fast-paced ones like Haven. Everything else tends to be around 15.

Re: +1

(Anonymous) 2014-11-01 11:27 am (UTC)(link)
Please this. Luceti is not a fast paced game most of the time, and the AC needs to reflect it. You've said before you refuse to change it because you make exceptions easily, but that doesn't solve the problem. It doesn't seem right to ignore the current state of the game and dreamwidth RP.