Luceti Mods (
lucetimods) wrote2014-04-27 04:49 pm
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Son of Revenge of the Passive Shift
CITIZENS OF GLORIOUS LUCETI YOUR MODS SHALL SPEAK UNTO YOU NOW:
As some of you may have guessed, things aren't going so well in the organization's corner right now, time-wise. Maybe someone pushed the wrong button. (Might've been the intern. Never let interns run their own projects.) Either way, while they're trying to fix things, certain parts of Luceti will be infrequently affected in the meantime. Here's a list of the sort of things you might expect in the coming weeks:
These time-related environmental changes will begin immediately. They can last anywhere between a few seconds to six hours. Where your character is when the changes occur and how they are affected is up to you; if you want to have your character observe the change or stumble upon it, your call. And if you want your character fall down an empty elevator shaft, well…
As always, if there are any questions, go ahead and pop them into the appropriate thread. These changes will continue unabated until after the Draft in late May.
ETA: Sorry for not specifying more explicitly; all of these effects will be time-related.
As some of you may have guessed, things aren't going so well in the organization's corner right now, time-wise. Maybe someone pushed the wrong button. (Might've been the intern. Never let interns run their own projects.) Either way, while they're trying to fix things, certain parts of Luceti will be infrequently affected in the meantime. Here's a list of the sort of things you might expect in the coming weeks:
- Abrupt weather patterns: an area of the village or enclosure might experience a sudden heat wave, or an influx of snow, for example
- Technology downgrades: modern appliances abruptly and inexplicably disappear, electric fireplaces become wood-burning, fridges become ice boxes
- Elevators vanish or become stairs
- Buildings added or modified in the last couple of years may revert to their former selves or disappear entirely
- Plantlife appears to be in the wrong season; a tree will suddenly have no leaves, non-seasonal flowers will bloom, suddenly vegetables will be temporarily ready for harvest
- Your idea here--this phase specifically affects the outside environs of the enclosure. Please tell us your suggestions--but keep in mind we may not use them. Or may use them later. (Muahahaha.)
These time-related environmental changes will begin immediately. They can last anywhere between a few seconds to six hours. Where your character is when the changes occur and how they are affected is up to you; if you want to have your character observe the change or stumble upon it, your call. And if you want your character fall down an empty elevator shaft, well…
As always, if there are any questions, go ahead and pop them into the appropriate thread. These changes will continue unabated until after the Draft in late May.
ETA: Sorry for not specifying more explicitly; all of these effects will be time-related.