lucetimods: (Akai)
Luceti Mods ([personal profile] lucetimods) wrote2012-06-18 12:05 am

Activity Check Results / HMD

The results for the Activity Check are in. Please note that the following characters were either inactive, didn't post to the activity check, or failed to speak to a moderator about their activity. Also added were characters who have dropped recently, for your convenience.

Copy-paste the following here:



A number of you passed the activity check, but barely. (You know who you are.) Try to pick things up, as it's no fun to character-squat.

If there are any mistakes here, please let us know! Additionally, if your character was removed and you're still active, feel free to appeal to one of us about keeping your character. However, please remember next time to stay active and post to the Activity Check. Thank you!

And as always:

HMD

How's My Driving?


This is a crit post for both the community and game and for your characters. If you have something you'd like to see us improve upon with the game, PLEASE TELL US HERE! Anon commenting is on, but if anything gets really nasty there will be warnings and thread-freezing. This isn't required but everyone is encouraged to take advantage of the advice of your fellow players!

Just some pointers: no taking cheap shots, no dragging personal issues into things and for the love of all that is wise and great, please double check your replies and comments before posting them. Sometimes a change in phrasing can make all the difference between a helpful tone and a condescending one.

ALSO ALSO: We'd like to clarify that HMD means HMD- which means it's okay to have both good and bad crit. Some people have expressed concerns about posting good/bad crit when a character already has bad/good crit posted. We'd like to encourage you guys to do it anyway! You can drive well or badly, and even good drivers make mistakes. So give it a try \o
ohmythor: (Default)

[personal profile] ohmythor 2012-06-18 02:46 pm (UTC)(link)
Just to ask for some clarification here. When you say forewarning, how do you want us to give it? Generally, there is a pattern to the way we structure and launch events, and the timing of it is actually pretty consistent. However, we all have pretty busy lives, so generally events aren't announced until around 4 days in advance. We try to make it earlier when we can, but sometimes time just does not permit.

What we do require from you guys is that you let us know as early as possible when you want to run a player plot. Literally, as soon as you have the idea, contact one of us so that we know it's got to be in the schedule. That way we can plan all the mod-run events, drafts, missions and so on around what you guys have planned.

To help give a little idea, usually we plan on an event per month. There is especially regularity in app months, where usually, once the app round ends, we'll plan an event for everyone. AC months tend to be a little more malleable on event timing.

Hope that helps!

(Anonymous) 2012-06-18 03:05 pm (UTC)(link)
The thing is that these plots were okayed by the mods weeks in advance, and at least one that I know is purposfully having to extend their arc because of this. The rapid timing of the plots is the problem, in honesty.

Details don't need to be given when warnings are issued, just point out that there is a game event happening close to that time.
ohmythor: (Default)

[personal profile] ohmythor 2012-06-18 03:07 pm (UTC)(link)
Well, how? Would you like us to announce it on the OOC comm or mod journal or some such? Genuine question. Like, a game-wide notice of an upcoming event is essentially what you're looking for?

(Anonymous) 2012-06-18 03:12 pm (UTC)(link)
No, no. Just a poke via PM if the mods are aware of a character plot is all. There's no need to ruin the surprise for everyone.
ohmythor: (Default)

[personal profile] ohmythor 2012-06-18 03:13 pm (UTC)(link)
Oh, I see what you're saying. Okey doke. We'll take it into consideration, anon! (Mostly we just need to get organized on our end.)

(Anonymous) 2012-06-18 03:14 pm (UTC)(link)
Thank you for the consideration, Emily. I know that myself and my friends will appreciate this.
fourteen: (Default)

[personal profile] fourteen 2012-06-18 03:14 pm (UTC)(link)
Ffff. It's no problem, anon. ♥

DA

(Anonymous) 2012-06-18 06:07 pm (UTC)(link)
I just want to throw it out there that Ragna's mun put the plot post for his Black Beast player event a month ago now, and yet the entire thing was completely overshadowed because you put up a main game event instead. I imagine he would have had to have spoken to you about running the player event in advance, you can't say you weren't aware of it, and you could have said "we'll be doing a main game event around that time" or something along those lines?
markofthewise: (Chin scratcher)

[personal profile] markofthewise 2012-06-18 07:10 pm (UTC)(link)
You're right. We've been pretty disorganized. Our major issue is communication among us mods (since one will approve the plot, but the rest of us don't know about it) and forgetting when plots are set. Consequently player plots have been getting sort of scrambled and when it comes time to start doing events or game plots, we're left with very little room to set things. But we're taking steps to fix that. Which will be two things:

1.) We'll be keeping our own internal calendar for events and player plots.

2.) We're setting up a post for player plots to be posted to. After they've been approved, the player will post there with a description of their player plot with the dates set for it. This will give some transparency so it's very clear what days have player plots going on for both us mods and to the players in the game. This should hopefully alleviate any future incidents of overlap.
voidseeing: (Video communication)

[personal profile] voidseeing 2012-06-18 07:13 pm (UTC)(link)
Just a thought, but what about having something like a player plot calendar similar to the weather calendar so that people can tell with a glance what days have things going on?
markofthewise: (Default)

[personal profile] markofthewise 2012-06-18 07:19 pm (UTC)(link)
There will never likely be that many comments in the list, since we'll be deleting comments once the player plot has passed. Given that player plots might be scheduled days or months in advance, it would become a constant chore of keeping a single month's calendar updated, unlike the weather calendar which only needs updated once a month.
voidseeing: (Crazy 'bout a well-dressed man)

[personal profile] voidseeing 2012-06-18 07:24 pm (UTC)(link)
Hmm, good point! I just thought it might be helpful to have a visual representation, but if it would be that much work then it probably isn't worth it.

ayrt

(Anonymous) 2012-06-18 07:42 pm (UTC)(link)
I had a feeling this might be the case after I did a playerplot myself. I have to say I'm a little surprised you don't have an internal calendar in place as it would make your lives much easier IMO.

Thank you for being honest with your reply to me, I appreciate that a lot <3

SA

(Anonymous) 2012-06-18 11:52 pm (UTC)(link)
I'm really glad to see this post go up, I hope it serves as both a help to the playerbase and your mod team! It can get tricky to follow plots when not everyone is linked together on plurk, this seems like a good idea to me and I'm grateful for the fast response and action you guys have taken! (And you don't need to apologize to me at all!)