lucetimods: (Default)
Luceti Mods ([personal profile] lucetimods) wrote2013-09-10 11:30 pm
Entry tags:

Mission #14 - Follow Up and Vote

By the conclusion of this mission, the volunteers will have the option to either help the Iron Eye or take measures to ensure they fail. There are four options to take, each with their own pros and cons, as well as chances for success or failure. The involvement of the Lucetians will have a significant impact on future drafts and missions.

Of course, the question is: what are the Iron Eye up to? If you haven’t figured it out, you may have to make a decision with just what you’ve figured out.

The voting will impact things thusly:

Options 1 and 2 are pro-Iron Eye. By voting for them, one vote is ADDED to their chance of success.

Options 3 and 4 are anti-Iron Eye. But voting against them, one voted is SUBTRACTED to their chance of success.

Whichever of the four options get the majority vote will be the one that is used to determine the outcome of the mission. So, for instance, if Option 3 is chosen with 10 votes for Anti-Iron Eye, and 4 votes for Pro-Iron Eye, we could end up with:
40% - 10% + 4% = 34% chance of success. This means the Iron Eye would very likely fail, which is the desired option of the majority vote.


Once we have the votes in, we’ll use the random dice roll in an AIM chatroom, where we will roll a 100-sided die. If the dice rolls 34 or higher, the Iron Eye will fail. Likewise, if the success percentage is at 85%, then any dice roll over 85 will result in failure.

Bear in mind that there are 28 characters involved, which means that there is a lot of sway on the success rate based simply on agreeing with any one option.

The dice roll will take place in lucetiplot on September 15th at 11:00PM EST for those who wish to observe. If you do not have your vote in by then, it will not be counted. But this should give you ample time to try and figure out what’s really going on and decide what your character will do.

And so your options are thus:

1. They help the Iron Eye find the entrance to the cultist’s underground city and do not report to the Malnosso. Although this dramatically increases the chances to succeed, it will also put them in danger of some reprisal.
Pro: This route secures them an alliance with the Iron Eye. The repercussions could dramatically shift the war away from the cultists.
Con: Direct collaboration would make them accountable to the Malnosso, and they would lack the ability to deny their involvement.
Chance of Iron Eye Success: 80% + one point for each volunteer supporting the Iron Eye.


2. They help the Iron Eye by not telling the Malnosso what’s going on. This increases the chance of success and doesn’t put them in any kind of danger. They claim ignorance.
Pro: This route frees them of accountability. The repercussions could dramatically shift the war away from the cultists.
Con: Their relationship with the Iron Eye and Malnosso is not improved, but it isn’t ruined either. Luceti’s influence is not altered.
Chance of Iron Eye Success: 60% + one point for each volunteer supporting the Iron Eye.


3. They report the Iron Eye’s activities to the Malnosso, informing them of their ultimate goal. This also reveals Bil’s location. This decreases the chance of success and doesn’t put the volunteers in any danger.
Pro: This route guarantees they secure some tangible physical reward for Luceti in return for their loyalty to the Organization. This could be new infrastructure, an expanded barrier, or some other surprise gift.
Con: This route leaves Bil and the Iron Eye’s fate to the Malnosso, which is not promising for either of them.
Chance of Iron Eye Success: 40% - one point for each volunteer opposing the Iron Eye.


4. They find a way to sabotage the Iron Eye’s activities, but don’t report it to the Malnosso. This dramatically decreases the chance of success, but puts them in danger of reprisal.
Pro: This route leaves the Iron Eye and Bil in tact, but foils their plans. They maintain good relations with the Malnosso.
Con: The route sours relations with the Iron Eye.
Chance of Iron Eye Success: 20% - one point for each volunteer opposing the Iron Eye.


Characters will find out the results of their decision via an NPC post sometime later in September.
voidseeing: (And I'll take all this pain)

[personal profile] voidseeing 2013-09-15 06:23 am (UTC)(link)
Gai considers this for a moment, then nods, reaching up surreptitiously to wipe at his forehead with his sleeve. "Either one of them would be a likely possibility," he says, trying to evaluate the options. "I just thought of Davis due to his prior connections to explosives like this. We know for sure that he knows of their existence."
deathsdoctor: (Neutral | shifting to look at you)

[personal profile] deathsdoctor 2013-09-15 06:28 am (UTC)(link)
"That we do."

Law eyes that sleeve. He'll need to get Gai into the clinic immediately once they're back.

"No matter what's chosen here, I imagine we'll have to be watching our backs for a long time."
voidseeing: (Back to zero)

[personal profile] voidseeing 2013-09-15 06:42 am (UTC)(link)
"I'll take responsibility," he murmurs. "If the Malnosso want to blame anyone for this, they can blame me. I was the one who confirmed what was going on-- there's no need to drag anyone else into this."
deathsdoctor: (Neutral + Serious | grim and tired (post)

[personal profile] deathsdoctor 2013-09-15 09:16 am (UTC)(link)
"Not alone. You know my reasoning for this."

Law had been just as much involved. It seemed like their past sins had come to haunt them this mission. The Desset Hospital, Depot 8. Tightening around their necks like a gallows noose.

"They'll hit us all hard, regardless. Now or in the future..." He laughs bitterly, quietly, "We have such a record of competence, of excellence when it comes to things such as intelligence gathering that once this thing goes off - and it will, even if it succeeds or not - that even if we all plead ignorance, they'll know. That bridge will burn, maybe slower, but it will burn. They'll never look at us the same way."

He sighs.

"... it must have been Bil that convinced the Iron Eye to let us in. We've been a fine investment for him; he's cultivated us well. We're the devils he knows after all - he's gambling on us to give him his way. Smart man."

But should they...? That was the question. And that... was what instincts were for.
falenandawn: (Default)

[personal profile] falenandawn 2013-09-15 10:24 am (UTC)(link)
"Law is right." He chimes in from where he is seated, having been listening in on their theories.

"One person claiming responsibility for this, no matter what decision we come to on what we shall do about this, is unrealistic, if an honorable intention on your part." Freyjadour could understand the desire to take responsibility for the actions of those working alongside you, and yet he also knew it wasn't so simple.

"We all hold responsibility for action or inaction on our parts here, and we will all feel the effects of this in a multitude of ways." No choice here was going to be the perfect option. There were risks with every move they could make here, and not one person could take responsibility for what they saw, heard or did.

"The entire village will."
Edited 2013-09-15 11:52 (UTC)
yourfononsarewhack: (light up glasses)

[personal profile] yourfononsarewhack 2013-09-15 01:34 pm (UTC)(link)
"For better and worse, that's true. We don't know what reprisals the Malnosso have in store for us, but Sir Catherine considers this move to be an integral one to our continued survival. I'm inclined to believe him for the time being." The trust that the older members seemed to exhibit towards him was telling enough.

"I know that I certainly won't shy away from claiming responsibility, myself. I feel quite accustomed for having a hand in unspeakable acts, after all," he says with an ironic smile.
voidseeing: (Stray)

[personal profile] voidseeing 2013-09-16 01:31 am (UTC)(link)
Gai regards them all for a moment, eyes cool and assessing, before he smirks. "Looks like I'm doomed to be surrounded by fools no matter where I go."

Which, in Gai-speak, is a compliment of sorts as well as an admonishment.