Luceti Mods (
lucetimods) wrote2011-07-22 06:52 pm
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And so I wake in the morning and I step outside
Hey Lucetians. Having fun with all the new people so far? If you missed them, here's your list to add them all! You can use the Admin Console right over here. If you're not on this list and need to be, head over yonder to the Friend Add/Remove page. Go!
There, got all that? Good. Now, event stuff. Not quite an experiment this time. You know that big ol' Battle Dome? Well, the two NPCs residing under it have been making some tweaks on behalf of the Lucetians. Unfortunately a certain Intern has not quite yet mastered Sixth Level Shifting Fundamentals and... well, things will go a bit awry.
On the 26th, the Dome's chambers will no longer function. Though the clinic and vending areas will be fine, the chambers will be locked off entirely. The viewing areas will be blanked out, preventing anything from being seen.
On the 27th, at about noon, suddenly Luceti will be... a little bit odd. All the sort of things that usually happen in the dome? Now it's all over Luceti. Most significantly this will include 'enemies'. They aren't real and they can't kill, but they can hurt you (though not severely). These can range from RPG monsters, generic enemies (like soldiers, bandits, knights, etc), and so on. When they are defeated, they will vanish in a flash of light. However there's a good chance they may just 'respawn' elsewhere. Annoying right?
Unfortunately the scenarios have followed with it, seemingly at random. While your hallway may now seem like a jungle with all the vines all around, your bedroom looks more like a castle dungeon. Even stranger given that your house looked like a skyscraper from outside. Or, you know, perhaps your home is just fine. Only your neighbors have it bad. This means your house could be infested with bad guys AND/OR look completely different. (In other words, it's only as annoying as you want it to be.)
These shenanigans will persist until the 31st, in the evening at 6PM. Everything will be back to normal... but better! At least in the Dome. After it's been fixed to the way it should be, the Dome will now allow for more freedom. Enemies are no longer required, you can simulate a control console inside the scenario to build a world as you go, you can even script stories together if you like. But that stuff is boring, right? The better part is that vehicles can now be simulated - lasers, racecars, and airplanes.It's a duck blur.
The usual safeties of course are still enabled and nothing in there can kill you. Not even crashing spectacularly in a huge explosion. At best you'll just walk away dizzy.
As usual, plotting and questions can be done here. Have at it, ye scurvy players!
There, got all that? Good. Now, event stuff. Not quite an experiment this time. You know that big ol' Battle Dome? Well, the two NPCs residing under it have been making some tweaks on behalf of the Lucetians. Unfortunately a certain Intern has not quite yet mastered Sixth Level Shifting Fundamentals and... well, things will go a bit awry.
On the 26th, the Dome's chambers will no longer function. Though the clinic and vending areas will be fine, the chambers will be locked off entirely. The viewing areas will be blanked out, preventing anything from being seen.
On the 27th, at about noon, suddenly Luceti will be... a little bit odd. All the sort of things that usually happen in the dome? Now it's all over Luceti. Most significantly this will include 'enemies'. They aren't real and they can't kill, but they can hurt you (though not severely). These can range from RPG monsters, generic enemies (like soldiers, bandits, knights, etc), and so on. When they are defeated, they will vanish in a flash of light. However there's a good chance they may just 'respawn' elsewhere. Annoying right?
Unfortunately the scenarios have followed with it, seemingly at random. While your hallway may now seem like a jungle with all the vines all around, your bedroom looks more like a castle dungeon. Even stranger given that your house looked like a skyscraper from outside. Or, you know, perhaps your home is just fine. Only your neighbors have it bad. This means your house could be infested with bad guys AND/OR look completely different. (In other words, it's only as annoying as you want it to be.)
These shenanigans will persist until the 31st, in the evening at 6PM. Everything will be back to normal... but better! At least in the Dome. After it's been fixed to the way it should be, the Dome will now allow for more freedom. Enemies are no longer required, you can simulate a control console inside the scenario to build a world as you go, you can even script stories together if you like. But that stuff is boring, right? The better part is that vehicles can now be simulated - lasers, racecars, and airplanes.
The usual safeties of course are still enabled and nothing in there can kill you. Not even crashing spectacularly in a huge explosion. At best you'll just walk away dizzy.
As usual, plotting and questions can be done here. Have at it, ye scurvy players!
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Who wants to go to APOKOLIPS (http://en.wikipedia.org/wiki/Apokolips)? And help Superman fight Darkseid's minions?
Which leads me to a question for the mods: Can a hologram of Darkseid himself show up on the last day? And if so what limitations would he be under?
As for my others:
Golbez is going to find his room has been turned into the inner crystal sanctum of the moon (Red Dragons ahoy! Halp castmates).
Dhaos, Arche's been sent to your castle (future version).
Neliel is home at Hueco Mundo (this may take up either the whole house or just her room, depending on housemates' opinions), which is full of mindless hollows.
Lyndis will be in the harsh winter lands of Ilia. There will be pegasi!
Of course, at some point or another all of them are going to get out of their own scenarios and wander around, so I am more than open to all sorts of plotting ideas. This is just what's going to be going on in their rooms/houses.
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